Club des possesseurs du HOBBIT

Aide, Dépannage et discussions relatives aux flippers DMD

Flipper concerné :

The Hobbit
Jersey Jack Pinball, 2015
(lié par : Scalawax60)
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yoyokopter
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Re: Club des possesseurs du HOBBIT

Message par yoyokopter » lun. 09 07, 2018 20:08

Erreur de code, c' est une Beta , problème souvent soulevé sur Pinside :,):

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Re: Club des possesseurs du HOBBIT

Message par aladinice » lun. 09 07, 2018 20:14

yoyokopter a écrit :Erreur de code, c' est une Beta , problème souvent soulevé sur Pinside :,):
perso je préfère attendre la version bien rodée ...suis pas pressé ....
carpe diem

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Docx
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Re: Club des possesseurs du HOBBIT

Message par Docx » lun. 09 07, 2018 20:34

samoht59 a écrit :A priori, c'est arrivé à d'autres.

Voici la réponse de TED repiqué de pinside :

"The reason you don't see head or drop errors reported in earlier software versions is because the code that reports those errors was added in 2.95.

That said, it's possible that the error detection is overly sensitive. However, check these items on your game:

dragon: At power up, and when exiting Diagnostics, the head will calibrate by turning all the way to the right (Smaug's left) and then back. If the "away" limit switch is not triggered within several seconds, the game will flag an error.

drop targets: If a drop target does not set/reset three times in a row when the associated coil is fired, an error is flagged. It takes two successes in a row to clear the error. Try running the Drop Bank Life Test for a few minutes to see if the retry counts are increasing.

--Ted
Merci samotht59, C rassurant ... :x26:

Michel, tu as raison d'attendre mais là, je n'ai pas su résister :s2:

Le jeu est suffisamment différent avec ce code pour que la réinitialisation des Hscores soit nécessaire à mon avis ...
HOBBIT gold se/ MMr LE/ AFMr LE/DIALED in LE/ AEROSMITH LE /WILLY WONKA LE/ STARS WARS comics Premium / MANDALORIAN LE/ GODZILLA LE/LABYRINTHE COLLECTOR / Cactus canyon r/Avatar Collector/ King Kong LE/(LAPBOX),2 NAC (RPI2 JAMMA),/3 bartops/ & un Juke box Sound Leisure

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Re: Club des possesseurs du HOBBIT

Message par jb » ven. 13 07, 2018 10:38

detail de la beta.
==============================================================================
== Version 2.96 July 10, 2018 ==
==============================================================================

- NOTE: This version is a "delta update" only. It can be installed on top of
version 2.00 and later.

Version 3.00 will be released soon as an ISO image. Updating to Version
3.00 is necessary replacing the computer motherboard.

=== Game Code

* Fixed "There and Back Again" scoring bug
* Fixed Arkenstone mode Champ bug
* Modified and added some sound effects
+ Added Arkenstone tier/star value to book display and Arkenstone background
* Changed some Ring Button lamp colors; now blinks during Enter Initials
* Fixed "The Bait" instructions as show on book display
* Fixed Balin and Bilbo arrow lamps updating incorrectly
* Changed "Mirkwood" loop shots to trigger on full loop shoot

==============================================================================
== Version 2.95 July 6, 2018 ==
==============================================================================

=== Game Code

* Fixed several interaction issues with Gollum Save and regular ball saver
+ Added Arkenstone mode champs
* Changed sound channel mixer default volumes to enhance the audio experience
* Delayed Arkenstone "jewel spotted" animations at start of Feast Frenzy, Beast
Frenzy, and Super Spinner
* Changed timing in "Defeat of Azog" to make it easier to complete

==============================================================================
== Version 2.90PR June 28, 2018 ==
==============================================================================

- This is a Pre-Release version of software for testing only

=== Game Code

+ Added "There and Back Again" wizard mode for playing all Book Modes
+ Added enter name/initials for There and Back Again champ, Latest Smaug defeated,
Beast Champ, most modes played, most modes completed
* Rewrote Beast Frenzy rule: now wave-based to emphasize progression; super jackpot
is easier to achieve (after which mode can be cancelled via Ring Button)
+ Added adjustment that inhibits Beast Frenzy and Smaug MB overlap (default OFF)
+ Added intermediate difficulty level to Beast hurry-up rule
+ Added Status Report
+ Added award for playing all Book Modes for a given qualfier; award is
configurable for points (default) or spotting an Arkenstone task
+ Added adjustment to turn off Book Mode multiball
+ Added adjustment to turn off Book Mode selection with flippers after ramp shot
* Book Mode qualifier for Arkenstone now includes a scoring weight; more difficult
modes result in higher Arkenstone scoring
+ Added "Arkenstone Qualified" animation
* Fixed Arkenstone jewel animation at end of completed Book Mode
* Ring Button no longer available in Arkenstone modes
* Disallow starting an Arkenstone mode during a Book Mode
* Fixed pop-up beast arrow lamp colors showing during Arkenstone modes
+ Added new Ring anim colors to give each action its own color
* Ring Button lamp color now matched to action it will perform
* Fixed Smaug MB ramp diverter logic during grace
+ Added more Smaug speech for locking balls and jackpots
* Enhanced Smaug activity for multiball ready
* Fixed ramp LOCK light during "Flashback" mode
* Fixed "Flashback" ramp diverter logic during grace
* Ramp U-turn now scores ramp jackpots in Smaug Multiball
* Removed Smaug Multiball from Mystery Award
* Enhanced High Score/Enter Initials choreography
+ Added a bunch of speech calls to attract mode, game start, high scores, etc.
* Updated and added sound effects in a bunch of places
+ Added "Ball Saved" animation
+ Added ramp U-turn scoring rule
* Changed the mode hex icon display to improve contrast between played/not played modes
+ Bilbo, Gandalf, and Radagast arrows now light to show state of mode qualifier
+ Added GI lamp effects to all Book Modes
+ Added Book Mode completion percentage to book display
+ Added Book Mode "time added" display effect to book display
+ Added timer countdown speech to Book Modes
+ Added intro animations to Moon Runes and Fire & Water modes
* Book Mode "end scene" display is now killed when time added during grace
* Book Mode background movie now correctly restored when time added during grace
* Changed "The Bait" mode to use left VUK for "distract beast" shot
* Improved lamp usage in "The Bait", "Demise of Bolg", "The Contract",
"Gathering of Clouds" to help clarify targets to hit and avoid
* During "Demise of Bolg" adding time will now reset some drop targets
* Changed timer display for "Duel in Laketown" to clarify rule
* "Defeat of Azog" will now always pick a different beast for next shot
* Cleaned up instructions for "Orc Ambush"
+ Added error reporting for dragon stepper motor movement
* Dragon stepper motor is now turned off when game is idle
* Changed knocker "LOW" setting to be softer

=== Core Code

+ Added confirmation message and sound for setting clock and custom graphic
* Enhanced bumper and slingshot firing to provide finer adjustment granularity
* Fixed volume adjustment during game active that would sometimes leave music off
+ Added Test Report message for pinball missing
+ Added Switch History Test; shows 24 previous inactive->active switch transitions
* Changed kickback logic to prevent repeated firing with misadjusted switch
* Updated High Score/Enter Initials logic to handle all high score tables in
parallel so that all champ titles can be displayed at time of entry

==============================================================================
== Version 2.01 December 15, 2017 ==
==============================================================================

=== Game Code

* Fixed pop-up beast arrow and GI lamp logic
* Don't show Today's High Scores page if there are none to show
+ Added adjustment to control "old school" attract mode light show
* The Bait: beast stays down longer now when "distracted"
+ Added Critic's Cut preset

=== Core Code

* Fixed audio mixing issue that resulted in distorted sounds
* Fixed ball tracking error caused by losing ball from lockup during ballsaver
+ Added CUSTOMIZATION sub-menu under UTILITIES in Diagnostics
* Fixed a drain/tilt condition that could cause a game to hang
* Suppress knocker when Match is skipped via start button (on free play only)
+ Added check for switches stuck closed/open at power up
+ Added check for any opto switch working at power up; multiball devices will
not kick if no opto switch working
+ Added display message at power up if Test Report error detected
* Trough will abandon kicking after a while
+ Added check for all trough switches closed (including jam); trough will not
kick when this condition detected (likely a failure of the trough board);
game will not start during this condition, and a Trough Error message is
displayed
* Multiball devices will abandon kicking with coin door open now; abandoned
devices will kick when door is closed
+ Added Knocker Strength adjustment
* Turned on Test Report "dot" Paid Play preset
* Turned off Today's High Scores for Paid Play preset
* Fixed "Last Game Scores" displaying after Factory Reset
* Removed erroneous "Coin Door Open at Init" logger event when exiting Diag
* Hide Pindemption presets when not enabled via dongle
+ Added Status Report Start Time adjustment

rech pieds pour flipper wpc et system 11
rech dome topper pour un whitewater.

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Re: Club des possesseurs du HOBBIT

Message par Docx » ven. 13 07, 2018 18:39

Version 3.00 will be released soon as an ISO image. Updating to Version
3.00 is necessary replacing the computer motherboard.


C quoi ça ?
il faudrait changer la carte mère pour faire l'update à 3.00 ! :9):

Que comprendre ? :?):
HOBBIT gold se/ MMr LE/ AFMr LE/DIALED in LE/ AEROSMITH LE /WILLY WONKA LE/ STARS WARS comics Premium / MANDALORIAN LE/ GODZILLA LE/LABYRINTHE COLLECTOR / Cactus canyon r/Avatar Collector/ King Kong LE/(LAPBOX),2 NAC (RPI2 JAMMA),/3 bartops/ & un Juke box Sound Leisure

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Re: Club des possesseurs du HOBBIT

Message par Marlepou » ven. 13 07, 2018 19:00

Docx a écrit :Version 3.00 will be released soon as an ISO image. Updating to Version
3.00 is necessary replacing the computer motherboard.


C quoi ça ?
il faudrait changer la carte mère pour faire l'update à 3.00 ! :9):

Que comprendre ? :?):
J'ai lu je ne sais plus où une version plus compréhensible qui disait que le passage à la 3.00 était indispensable EN CAS de changement de carte mère.

Il doit manquer un "when" entre "necessary" et "replacing".

A vérifier quand même...

Marc

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Re: Club des possesseurs du HOBBIT

Message par yoyokopter » ven. 13 07, 2018 19:35

A mon avis , il ont voulu dire qu'il faudra faire une reinstall complete V3 :,): , je pense qu'un de nos revendeur JJP , pourra nous le confirmer :x26:

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Re: Club des possesseurs du HOBBIT

Message par Celofane » jeu. 15 11, 2018 00:07

Hobbit 3.0 full install est up sur le site de JJP :))=:

https://www.JerseyJackPinball.com/support

http://159.203.76.48/th/TheHobbit-v03.00.iso

here is the readme from 2.96 to 3.00
==============================================================================
== Jersey Jack Pinball, Inc. ==
== Presents ==
== The Hobbit ==
==============================================================================
== http://www.jerseyjackpinball.com/ ==
== Facebook: http://www.facebook.com/JerseyJackPinball ==
== Support Portal: http://support.jerseyjackpinball.com ==
== Company Twitter: @JJPinball ==
== Software Department Twitter: @JJPSoftware ==
==============================================================================
== Copyright � 2016-8 Jersey Jack Pinball, Inc. ==
==============================================================================

Comments, questions, and/or bug reports? Ask @JJPSoftware, which is monitored
and responded by humans.

Issues with your game?
Please open a ticket: http://support.jerseyjackpinball.com

==============================================================================
== Legend ==
==============================================================================

+ Addition * Change/bugfix - Note

==============================================================================
== Version 3.0 November 12, 2018 ==
== 3.00 ISO image MD5 checksum: 0ef75a9406716b306cd73b63b394f5db ==
==============================================================================

- NOTE: This is a FULL INSTALL release

* Changed "Gollum Save" display to prevent showing it on top of Extra Ball
* Updated Operator Manual to 3.4

=== OS

* Support for newer motherboards

==============================================================================
== Version 2.991 November 2, 2018 ==
==============================================================================

=== Game Code

* Fixed "Defeat of Azog" U-turn ramp diverter behavior
* Fixed Book Mode ball locked display sometimes showing +0 balls
* Changed Windlance display logic to ensure the shot meter always shows up
* Changed dragon priority for Smaug MB vs. modes

=== Core Code

* Fixed drop target malfunction detection

==============================================================================
== Version 2.99 October 29, 2018 ==
==============================================================================

=== Game Code

* Fixed "Battle of Five Armies" stage 3 logic
* Changed Arkenstone mode grace period behavior to no longer lock out all rules
* Changed "Defeat of Azog" rule to use U-turn ramp diverter
* Reverted "Light Mystery" inlane rule to V2.01 behavior
+ Added effects for Smaug Multiball Victory laps
* Adjusted music ducking for Smaug defeated
* Modified and added a few lamp effects
* Swapped fanfares for "Gandalf qualified" and "Book Mode lit"
* Updated Operator Manual to 3.3

=== Core Code

* Updated currency and pricing adjustment system
- Pricing settings display more sensibly when currency setting is changed
- Changing currency resets all pricing adjustments and earnings audits
- Invalid pricing tiers are now flagged when set
* Fixed Euro 11 preset
+ Added Japan pricing preset

==============================================================================
== Version 2.98 October 18, 2018 ==
==============================================================================

=== Game Code

* Modified some lamp effects
* Refined how speech is handled in Arkenstone modes
+ Added Extra Ball count and Tilt Warnings remaining to Status Report
* Changed beast taunting in "The Bait" to prevent repeated scoring w/misadjusted target
* Changed scoring on "Portcullis Loop" award

=== Core Code

* Fixed defect in drop target handler that would reset a drop target instead of scoring

==============================================================================
== Version 2.97 October 12, 2018 ==
==============================================================================

=== Game Code

* Fixed Arkenstone Mode champs to not reset to default at power up
+ Added some audits that were missing from Arkenstone modes
+ Added music for "Super Spinner"
* Fixed "Feast Frenzy" to include a grace period for scoring
+ Added "Feast Frenzy" and "Super Spinner" champs
* Changed colors used for Ring Button to make them more distinct
+ Added adjustment to inhibit Beast Hurry-up during Book Modes
* Changed Book Mode "hide beast" to inhibit Beast Hurry-up on inlane
+ Added backstab double scoring for Beast Hurry-up
+ Added a few display effects in various places
* Made a bunch of small changes to existing display effects
+ Added game number display to Smaug LE logo movie in attract mode
+ Added a bunch of lamp effects
* Adjusted gain and ducking parameters on fanfares and speech
+ Added some new speech callouts
* Suppressed Book Mode callouts during any multiball
* Changed mode timer to pause on "Gollum save" and trough kicking
* Turned on ball saver at start of "There and Back Again"
* Fixed "There and Back Again" so that it cannot start during a Book Mode
* Changed "There and Back Again" so that final shot does not time out
* Fixed dragon behavior in "Flashback" mode
* Changed "Riddles in the Dark" to be a 5-star tier for Arkenstone scoring
* Fixed ramp U-turn shot behavior when loading Windlance in Smaug Multiball
* Changed all use of kickback to honor "Kickback Strength" adjustment
* Changed "Bait" mode so that beast stays hidden longer on left loop shot
* Changed D-W-A-R-F skill shot to stop updating drop targets after a while

=== Core Code

* Fixed Status Report Start/Display adjustments
* Changed Status Report adjustment to allow up to 20 seconds per page
* Drop target bank error reporting now provides individual target information
* Changed ball handling default to "Balls in Reserve"
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Re: Club des possesseurs du HOBBIT

Message par mayo » jeu. 15 11, 2018 14:24

excellente nouvelle !!!

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Re: Club des possesseurs du HOBBIT

Message par Celofane » jeu. 15 11, 2018 15:34

mayo a écrit :excellente nouvelle !!!
Ouai le code est aux ptits oignons, JJP a été très à l'écoute de nos demandes et a énormément participé sur Pinside (enfin surtout Ted) :x26:
Moralité un code plus qu'abouti pour encore plus de spectacle. Smaug jacte plus qu'avant, le jeu de lumière est à tomber, le beast frenzy revu, l'ajout d'un wizard... Longue liste et ça j'adore :-j:
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