pirates of caribbean (jersey jack pinball)

Discussions relatives aux changements apportés au code et à l'impact sur le jeu
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jb
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pirates of caribbean (jersey jack pinball)

Message par jb » dim. 26 05, 2024 11:27

pour la vanne....et le foutage de gueule chez jersey jack pinballl....update du code qui sort 5 ans apres le dernier code et avec un gameplay toujours pas fini....

==============================================================================
== Version 0.992 May 14, 2024 ==
== ISO MD5 Checksum: 8ae4808a46b51d387a1e27364b18b60d ==
== DELTA MD5 Checksum: 372dd364d9cb04f64ef00c0454a21b2b ==
==============================================================================
- Note: this is available in a "delta" update which can be upgraded from 0.991

=== Core Code
* Fixed handling of Event Log in rare case of database corruption
* Improved camera re-initialization to avoid rare crash occurrences

==============================================================================
== Version 0.991 May 9, 2024 ==
== ISO MD5 Checksum: e70faabce68e0b2fdca100f8e0cef7c8 ==
==============================================================================
- Note: This is available in a "full" install release only
- WARNING: Backup settings before doing a "full" install
(Full Menu->Utilities->Settings Backup)

=== Game Code
* Updated owner's manual
* Fixed Elizabeth's power to relight modes when mode times out
* Fixed Will's power where it was incorrectly advancing jet bumper hit value
* Fixed Tia Dalma to hold ball like other characters with only one mode lit
* Fixed Chest lane lamps to show locks and MB lit
* Tilt Warning lamps enhanced to show more warnings via use of color
* Updated scoring for Big Points, Pirate lane hurry-up, and treasure hoard
* Fixed Treasure Hoard logic when a wizard mode is started while already running
* Fixed ramp diverter logic in Wizard Mode 2
+ Added some logic to de-randomize stuff for Competition Mode
* Fixed Angelica's power to select a running mode's skull
* Changed Arr Frenzy to be playable more than twice in a game
* Updated Marty's power to tweak scoring a bit
* Fixed Barbossa's power to score correctly in MB 5
+ Added motion detect callouts in attract mode
+ Added Carina starmap decode display
+ Added Jack's power for progressive multiball
+ Added Will's power for easier Extra Ball collect
* Ragetti's power now includes easier qualifying of Arr Frenzy
* Pintel's power now includes Arr Frenzy double scoring
* Improved compass behavior
* Updated character descriptions in Status Report
* Barbossa's super jackpots no longer count toward wizard modes
* Fixed Norrington power with gold and character shots
* Updated Swann's power to enhance multiballs
* Fixed bug where cannon doors opened when previous player has chosen Elizabeth
* Fixed bug where every character was getting Scrum's power for free
* Fixed character display at end of game when character has been changed
* Marty's power now increase Gold collection value
* Allow changing of current character by hitting PIRATE target enough times
* Pirate inlanes no longer change during plundering and Liar's Dice
* Fixed Tortuga MB to not be available during wizard modes
+ Added adjustments for L post and Pearl magnet firing to assist in chapters
+ Added some shaker motor FX
* Numerous display, sound, and lamp FX additions/tweaks/fixes
* Various minor bug fixes

=== Core Code
+ Added networking support for online updates
* Updated OS to support newer motherboards
+ Added audio equalizer
+ Added support for WiFi adapters using RTL8821cu chipset
+ Added Start Button "End Game" adjustment to allow ending a game by holding left
flipper button and start button
+ Added display message for security key not installed
+ Added Player Menu (hold right flipper button in attract mode)
+ Added Bluetooth headphone support
* Improved camera logic for taking pictures

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